The reception flap over the new iPhone 4 may have obscured a different issue, namely the high-definition camera Apple built into the device.
Observers and critics are quick to point out that 720 progressive, the video resolution Apple designers selected, is already overshadowed by smaller and cheaper "video only" devices hitting 1080, such as Sony's Bloggie handheld.
Don't confuse pixel count with image quality.
In side-by-side comparisons by several web sites, the quality of video from the new iPhone beat out all the other inexpensive MP4 handhelds, with the possible exception of the Flip HD models, which equalled or slightly surpassed the iPhone camera:
What's happening here? It's subjective issues such as colorimetry, signal-to-noise, effectiveness of the automatic exposure, black level rendition, and quite a few other esoteric qualifiers. Line count, and the competitive specifications race for more lines or most pixels, is only one very small factor that human vision uses when judging that elusive "quality" factor.
Truth is, every pixel has a noise floor, and the more pixels that collectively make up the sensor area, the more the designers must deal with system noise and loss of sensitivity. That's right, for any given imager surface area, when fewer receptive "buckets" exist to gather the fixed amount of light making it to the sensor, then each bucket can collect more of the photons. Increase the number of light buckets by making each smaller, and the opportunity to collect decreases proportionally.
Back in the 1980s when CCD cameras first started penetrating the professional and broadcast marketplace, I purchase a Sony BVP-5 solid state broadcast camera. The quality of the pictures, for the time, was outstanding. But soon came the BVP-7 with a denser imager and adjustable shutter, and it forced me to upgrade. The specs on the Model 7 were much improved. Resolution charts performed better. But the images seemed, well, more "sterile" than the beloved Model 5.
Several years later, the BVP-90 came out and again I jumped. Coupled with some very expensive Canon glass, those images got me a lot of work. But often when evaluating the color monitor, I found myself wishing for the wonderful richness and pleasant detail handling of that old BVP-5 I'd started out with.
With the iPhone 4, Steve Jobs has publicly announced the Apple team took a look at all these factors when zeroing in on 720P. By concentrating on color imaging, low light performance, and a host of other considerations, the subjective quality of the images captured by the new iPhone is quite outstanding. And that's what counts.
As we used to say, "Just look at the whole frame, stop counting all those lines."
Jim Furrer
Showing posts with label iPhone 4. Show all posts
Showing posts with label iPhone 4. Show all posts
Friday, July 2, 2010
Saturday, June 26, 2010
Not directly into the brain
I don't own an iPhone.
It's only with idle curiosity that I follow Apple's wide release this week of the Apple iPhone 4. And it wasn't a day before this whole antenna issue popped up, often and everywhere.
Bottom line, cradling the iPhone 4 in the palm of your left hand, and using the right hand for controls, results in a severe drop in signal often to the point of losing the connection.
Pundits blame the sleek metal band circling the device's outside edge, which Apple admits is part of the antenna system, as are the three gaps in this stainless steel band.
You can see one of these critical antenna gaps in this photo.

And when these gaps are compromised, as when clutched by a sweaty hand, the total antenna pattern is compromised. We all are, after all, just walking, talking, big bags of saltwater.
Whether or not Apple can apply a fix isn't my point. My point is the reason this is a problem goes back to the old concern over the "cell phone radiation".
Most of us remember the time when mobile phones had actual stick-out antennas. Always on top of the device, right? And when pressed up to the ear, that antenna did it's dirty duty and blasted it's output right into our unsuspecting skulls. Bad news.
Well, mobile phone design changed fairly quickly, with the antenna morphing from a whip to a stub to a bump, finally embedded into the body of the device itself. And to keep all that nasty radiation furthest from the head, designers now locate the transmitting antenna in bottom of the device.
But that's also the way we as humans grab and hold the darn thing, so it's unavoidable that our hand contact the antenna, which we shouldn't touch as to not compromise transmission.
This topic isn't new, and antenna design specialists and experts have been pointing out this design conundrum for a while now. One of the saner, studied voices comes from Spencer Webb of AntennaSys, Inc.
Webb has a great technical article posted on his blog, and if you're an early iPhone 4 owner you should check it out.
And don't blame Apple. Don't blame AT&T. Don't blame the FCC. This issue is really the result of them watching out for your own health.
Jim Furrer
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